landicine: (p-chan)
[personal profile] landicine
I have taken some strange lessons away from RPG campaigns. An update of a previous post.

Visions: Diamonds aren’t a girl’s best friend; silver bullets are.

Innocence Proves Nothing: Alien artifacts remain a fun way to lose an arm.

Return to Melanoc: Politicians remain less trustworthy than liches.

Life in the Donut: If at first you don’t succeed, fry up a disco doughnut.

Heroes of Bhurloka: Sometimes you need to put metaphor aside and just use a statue as an improvised weapon.

Legacy of Arnor: When a weapon does more damage to you than your enemies, stop using it before it’s too late!

The March of War: Never ever ever hire a Halfling.

Hell Out of Dodge:
Jacob: A minster should trust his flock, but not trust their aim.
Jeb: Some people are too stubborn to die.
Jonah: There are few problems that cannot be solved by gambling with evil spirits. For those, find a shapeshifter who can become a lion.

Heroes of a New Age: Apparently, people object to being melded into a griffin chimera abomination.

Private Eyes: There are better things to steal than chairs.

Salvage: Always inquire about a criminal syndicate’s disposal methods before using them to dispose of highly infectious corpses.
 

Date: 2015-02-07 06:05 am (UTC)
darkoni: (Default)
From: [personal profile] darkoni
The morningstar was the best weapon ever! So what if it crippled and killed me? It was like an heirloom or something. You *have* to use it.

Also, never trust anyone named Jim.

Date: 2015-02-07 04:37 pm (UTC)
From: [identity profile] landicine.livejournal.com
Imagine if other family heirlooms killed their owners? We would be afraid of inheritances:

"To my least favorite cousin, I leave my pet black widow. May its venom fill your life's end with burning pain and warmth."

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